MIT EECS Undergraduate Research and Innovation Scholar
myMemory: Understanding and Improving Memory through Gamification
With the memory research project myMemory, we will design and implement a semi-polished (nearly production polished) game for data collection under the supervision of Aude Oliva and Aditya Khosia. The goal of this game will be to integrate the labs memory research division, help categorize memory research methods, expand measurable memory tests, and finally exponentially increase the number of test users to gain more significant insights within the field of memory.
Gamifying memory research could change the way we gather research data and test the memory models like never before